![]() ![]() “Using Octane has been at the cornerstone of swatchbook’s material visualization for years. Moving to Octane X on macOS Metal has been totally seamless. Integrating OTOY’s rendering technology natively on Apple hardware, and empowering hundreds of millions of potential new creators, is a huge step towards realizing this dream – one we’ve been working on for nearly a decade to make happen here at OTOY.” “I started OTOY to democratize content creation, imagining that artists might one day render 3D graphics at the same fidelity as Hollywood blockbusters – but on any budget, in real time and from anywhere in the world. “Like so many Octane artists, I began my journey in computer graphics on the Mac,” said Jules Urbach, CEO of OTOY. Recommended AI News: Delta Presents Via Its Virtual Exhibition Its New Energy-Efficient Solutions For 5G And IoT Peripheral Computing ![]() Today OTOY is releasing the first public preview (PR1) of Octane X for macOS Catalina 10.15.6 – completely rebuilt from the ground up using Apple’s Metal Graphics API, and fully optimized for performance on AMD Vega and Navi GPUs across the Mac Pro, iMac Pro, iMac and MacBook Pro productlines. Octane X was introduced to the world during the opening keynote at Apple’s 2019 Worldwide Developer Conference. Octane X is fully compatible with macOS Catalina and will be available for free ** for new users on Macs with the release of macOS Big Sur coming this fall. ![]()
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